Macronutrient balance explains short term weight fluctuations much better than TDEE or other energy expenditure models. view full post
In the fourth of a series, I discuss how to easily track calories and monitor progress view full post
In the third of a series, I use the prediction model from 2 to derive strategies for hitting weight goals view full post
In the second of a series, we build a predictive model for weight loss, and use it to determine a diet plan. view full post
In the first of a series, I discuss the math behind dieting, and how to use data to estimate your calorie needs and weight loss goals. view full post
Since Hunt Showdown has a notoriously hard learning curve, I decided to use some stats to analyze my loadout choices for real ‘KDA signal’. And you can too, using crate
kda-tools
at crates.io, or github.com/jodavaho/kda-tools view full post
Over-engineering Highfleet load-outs using Integer Programming I built a highfleet ship optimizer by bundling a fast C optimizer, binding to a higher level language, and providing a web API. Then, Altho built a front-end. Try it at hfopt.jodavaho.io/optimizer
This post is about setting up the problem. See related posts. Dieselpunk warship schematic. Made with Midjourney.
Highfleet is an incredibly fun game. You take control of a small set of ships, raid and pillage and revolt your way to glory. view full post